It's been too long since I've carved out an afternoon to craft a personal artwork! When I learned a modified CGA graphics card could support additional 3-color palettes, it sparked the experiment below.
(displayed on CRT)
I'm assured that the modification only requires the addition of a chip and a few wires in the appropriate places, all technology available back in the day. The end result: I could incorporate a mid-value shade, something sorely missing from CGA graphics. It's worth noting that the old school aspect ratio displays the pixels taller on the hardware.
For more information on the technical aspect, refer to this thread!
For those of you who haven't played The Witcher 3, it entails exploring a fantasy world to collect cards for Gwent, a game-in-the-game that features dozens of beautiful illustrations and about thirty seconds of music.
The system relies on artificial scarcity to escalate the tension. For instance, I cannot find the Scorch card anywhere, yet every Tom, Dick, and Gunther has three of them in each deck.
As an added bonus, here's a speed paint I did while playing through Bioshock Infinite several years ago. Both drawings were crafted with PaintTool SAI, which is a fun escape when I tire of Photoshop's notorious brush lag.
I was surprised to learn that eating spaghetti from lavatory garbage bins restores health. I wonder how much those game designers drew from their personal experience.